I'd like to elaborate a little.
I would say that any establishment where people are meant to be able to drive there in order to drink alcohol there, meets the exact same sort of standard of 'encouragement' as Anita's statement, and I do not disagree with it. You're encouraged to do it in that it's both possible to end up driving drunk within the completely normal parameters of the experience, and that one needs to be at least a little mindful/careful and keep one's 'score' in mind in order to drive to the bar for a drink and not end up driving drunk afterward. In order for an alcohol-serving establishment to be able to say it does not in any way encourage drunk driving, it would have to, for example, refuse to serve enough alcohol to cause impairment, demand the guest stay long enough after drinking for impairment to wear off, require a clearly labelled designated driver for all parties, or fail to have a car park and insist guests arrive only by foot or taxi etc.
And likewise for Hitman to be able to say it does not in any way encourage players to kill the dancers, it would have to, for example, fail to make them killable (perhaps there's an alarm you can't help tripping that allows them to escape before you have an opportunity to kill them, or perhaps they can't be reached, or are not in the game at all).
(ETA: The argument for whether the game ought to encourage it or not is a different one. I'm strictly talking about whether it does encourage it.)
As for your hypothetical criticism of Tomb Raider:
You do realize there's nothing actually wrong with any of that, that it's not actually a wrong or ridiculous opinion to have or interpretation to make? All of those points could be debated and wider contexts could be brought in to evaluate them and see if they lead anywhere or not. I'm certainly not so throw-hands-up-disgusted at the very ideas that I wouldn't be interested in unpacking them a bit and having a conversation around the issues.
OF COURSE we could be here all day trading anecdotal tales and subjective interpretations! Is it your implication that that's a totally worthless and ridiculous thing to do? If so, that's fine, but I'd think the best thing to do for anyone who feels that way would be to maybe roll their eyes and ignore it?
I don't understand why complaining about things you don't like because of how they relate to a group you are a member of, and striking a chord with your audience, is zealotry and victimhood. If it is, why isn't the entirety of Gamergate a colossal example of zealotry and victimhood?