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fredreload

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Everything posted by fredreload

  1. I want to see if I can make money with this app. I am in the middle of testing that out. I wouldn't know if all these people are connecting to my computer and buying the same stock as I do @@.
  2. Which is true because consciousness is a frequency, and that gives it functional properties. But you should be able to pinpoint it to a particular brain structure that gives rise to this frequency(from the gray matter). It is interesting that you mentioned thalamus(because thalamus is also gray matter), but thalamus provides the current. It is the resonance in the striatum that gives rise to the consciousness(a bit of a speculation here). For instance, I can say if you remove the entire cerebral cortex, you would still have consciousness, you might lose some memory or even exhibit speech impediments but you would not lose consciousness from removing the entire cerebral cortex. What I want is to pinpoint to the exact structure that gives rise to this consciousness frequency, and I believe it is in the striatum. If you take a look this D2 loop from Wikipedia (https://en.wikipedia.org/wiki/Striatum#/media/File:Basal_ganglia_circuits.svg). You would see that it arrives in the thalamus last, but it branches out to the entire brain afterward. Thalamus is also an important structure for providing brain waves to the entire brain. And how the caudate nucleus gives rise to the consciousness is in its unique structure(shape like a horn)(https://en.wikipedia.org/wiki/Basal_ganglia). Although I am not yet capable of speculating how consciousness arise from that structure. And when the current goes through the striatum it goes through the caudate nucleus all the way down to the amygdala. So it blinks like a beacon from the airplane light, which exhibits a certain frequency. And for that matters you would derive a Q output-waveform for the consciousness and its functional properties.
  3. The seat of consciousness is in the striatum, more specifically, the caudate nucleus. The brain is consisted of various electric fields because of the electrochemistry of the brain. Imagine short circuiting these electric fields or electrochemical interactions through electromagnetic radiation and you would feel that you could short circuit the cerebral cortex and the outer layer of the brain with no consciousness lost, except at the basal ganglia particularly at that of the striatum. I am unsure where the striatum gets its input frequency though. I will need some help on that one.
  4. I thought about it. If I do not understand the underlying mechanics of neural network and tensorflow then this program is like a blackbox. I would not know if the stock would rise or fall for a particular company because I do not know how the program operates. So I probably would not use it for now.
  5. All credit goes to download this github code. https://github.com/jaungiers/LSTM-Neural-Network-for-Time-Series-Prediction?fbclid=IwAR3XFpiW1TLoh4o1iUXmph8rZT6Hcv6QqZuim3LHFVJCVT_tBAVL7YIU33w I ran it, it is fully working. I installed python 3.5.4 and all the requirements. The only thing you might have problem with is "pip install tensorflow". I ran mine in windows 7 and I do not have to install Cudas and Cudnn. If you are in windows 10 you might need Cuda 8.0 and Cudnn 5.1(never tested). Below is a screenshot of the output for sp500: Below is the sp500.csv data: Question: I want more stock data presented in this format where it got "Date, Open, High, Low, Close, and Volume". I think the Yahoo Stock data has them all, but those skip dates by days I think(I could be wrong, because I am a newb at stock. I never played). If the Yahoo Stock data does include all the trade history from when the company is first launched, do let me know, also let me know if there are other useful stock api to use(I do not want partial stock data I want full stock data), appreciated.
  6. Ya, but I am not caching words, I am caching phrases in a group of 3
  7. When I cache the memory it used up all 16GB of RAM, that is actually the first thing I tried, but my computer cannot handle that big of a cache(I only have 16GB of RAM), so I switched to a disk based dictionary. The idea about the dictionary is since every single dict key is assigned a unique formula so the search time it takes to get to any particular key is always O(1). I dunno about database though or if it could be converted to a dictionary based method to optimize the run time.
  8. That is a really good idea. First I would index all the words presented with a list of unique IDs. But the problem I am facing is, SQL is not a dictionary. If I have do to "select * from db where string='123'" it would have a much faster run time with a dictionary for db["123"], if there is a way to combine this aspect of dictionary with the SQL database.
  9. As you can see my shelve db file are some few GBs in size. Each dictionary consists of a phrase and a frequency and I would constantly update this frequency. So for sqlite I would have like 1 billion upsert statements. I tried to run 1 billion inserts, which is fast, but when it comes to update the frequency it takes forever. This is for if exist insert else update. I never tried upsert so I would not know if it is faster/slower.
  10. I looked at the emulator's source code. I think they are skipping frames so instead of 60 frames per sec they stream at 120 frames per sec. I would only guess the whole mechanics works like a CRT television screen display.
  11. I agree, I am unable to find a suitable disk based dictionary for c# = =, I am using shelvedb for this program. So I might have to use sqlite if I want to integrate it to a c# platform, but sqlite is pretty slow still.
  12. So take a look at the video below. The idea is when you run a retro game in modern CPU you can run it in turbo speed. With such a mechanism applied to an emulator, I want to run Python program in turbo speed. I know it might not be possible with Python because of its vast libraries, but perhaps I can gear up an exe executable with this method?
  13. This Python script is too slow. I think I need to rewrite the program in C#, do you think that would give it a performance boost Ghideon?
  14. I modified the last part of the script, now it is more responsive and completed.
  15. Ya I know, the patrol key. C&C technically has it, I guess I need a different emphasis on my automation part.
  16. Ya you are right. As you know I am working with Unity 3D, I am deciding between a 2D platform or 3D platform. The 2D platform would consist of a mercenary camp and mercenary bots that would traverse the map and hunt zombies and get items. The 3D platform would consist of a wave like maze with a boss in the end, think of a Wacraft III td maze with a FPS aspect where you get to control a hero in a FPS manner. I dunno, I think not as many people would purchase a 2D platform vs a 3D Doom type gameplay, but that is just from my perspective.
  17. You can customize the mercenaries with weapons purchased from a shop or drop from zombies(The mercenaries have their own inventory). The default weapon is a fist. And once you get a weapon you can implement different stats. Yes it will be wave based, but you get to control one of the unit in FPS style, the rest are your comrades. I think I want to make the base invincible though, still deciding. Yes it is a little bit like War Craft III in a sense combined with FPS
  18. You are a Sailor Moon character and you wield a wand(perhaps a device) to punish/defeat the bad guys with the power of the moon = =.
  19. Also when the hired mercenaries defeat the zombies they can pick up the items left by the zombies to upgrade their base Also spawn golden zombies from time to time No I do not want to make a TD, I want it more RPG based
  20. I want to make a game with Unity 3D. I have not decided if it should be in 2D or 3D. The idea is like this. If you've played Command and Conquer then you know you can make an infantry camp. And my game would start out with a mercenary camp and I can hire people to kill zombies(randomly generated on the map), or work in a company to get money. Now if you ask me why killing zombie does not get you money I would say I have no idea cuz I just thought of this idea. The unique part about this game is the character's movements are all automated. Meaning they would explore the map and kill zombies by themselves, same goes for going to the company and working to earn money. As you know in Unity 3D you can play scripts inside an object, but I have not really worked on a 3D intelligent bot before. This sort of bot only exist in MMORPG macro if you know what I mean. So I might keep it in 2D, just to make it simple. I have not touch Unity 3D since 2014, but I think this idea is golden. Let me know what you think and how I can get this character scripts to work. P.S. If you say Command and Conquer has done it before, no have they have not. The difference is this game would have the characters automated in their task. Like search and destroy. P.S. Yes the Command and Conquer AI, but that is not a game = =, hmm
  21. That would be a good idea, I would add it during free time. My scripts technically also runs on 3.x 64 bits Python, maybe some changes to the print statements
  22. Description: I wrote this AI after I left my previous company in Pou Chen. I did a little bit of web scraping with words frequency testing in the company so I came up with this AI after I left the company. Below are the videos and the Python scripts are included in the video as well as a link to Crunchyroll explaining its content posted by me. You can: Run the scripts and test them out for me to see what I can improve on. Yes the scripts are crude with no comments but I took 6 months(non continuous) working on them. So before you say it does not make sense or not working, sort of take some time to get used to the scripts and I will try and answer the questions here. You can also test the scripts with a different dictionary once you understand the program. Part 1: Part 2:
  23. Salamander was not born on that day, that rules out the regeneration capabilities. And I think that was not earth bound, aka, not someone time traveled from the future. The interesting part is it was shut down by lightning though and the weather storm device is clearly not on my side.
  24. No I was not on that ship @@
  25. I can't be the first one to figure it out, if Michael Levin has done it it is probably there since the 1970s. Well but I am gonna keep it to myself for my own benefit, so that I hopefully do not come across a no answer @@
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