Hello, scienceforums.net
In an effort to quit using my expensive laptop exclusively for video games, I want to replace said hobby with a healthier one. I would like to practice with any software, that once mastered, would yield any kind of profit (economic, artistic, anything that rewards me for my well spent time).
I was thinking about multivariable statistics, or mechanical simulations (SAS and ANSYS respectively) but I am just in my freshmen year of Mechatronics engineering (No Vectorial Calculus, Differential equations math courses taken yet).
I am not patient with art, but I am willing to learn 3D rendering software if recommended.
I love the TV Show "Bones", because of all the scientific equipment (and software) they use and because of the logic that almost every character uses in their reasoning. I am thinking crime scene rendering, physics simulator, remodeling, etc..
On the other hand, I suspect the best way to practice logic is by programming unless somebody thinks otherwise (?). My goal is to become a scientist so I would like to start gathering tools that could help me get at a higher level of expertise.
If I were to study a programming language, I would like to focus on Artificial Intelligence, I believe OpenCL is a programming language to teach cameras to identify objects (?).
Also I kinda like teaching stuff once I understood and liked a topic, any software to animate and produce educative content?
Thank you a lot beforehand