Editorial involvement is not just editing, so the usual Wiki contributors don't really satisfy my question. I will look on the about pages for how they plan to develop the service (you might have noticed the "please give us time..." hint on the front page.)
Really? Why is that?
You haven't explained why big ships are slow, you've just implied the same arbitrary relationship between size and speed that I want the explanation for.
Yes, reflecting the skill of the user and (in most cases) a lot of post-render work.
I am of the opinion that if you want to do anything with kinematics, fluids, clones etc, then you should get the best head start you can
With the above post in mind, Maya for organics, dynamics and powerful editing, Max with Character Studio for figures and crowds.
Do you think you could avoid assigning characteristics like "greedy" to swathes of our population just because society agrees with them that they should be able to practice their faith?
HTML is a firstly a structural markup language, and a typographic markup language second. About the only math markup it can handle are characters with ASCII representations, superscript, and subscript.
I recommend using both AdAware and Spybot together, as their definition lists don't overlap fully.
BTW, there is now a fix available for the DSO Exploit failure in SpyBot.
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