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mayonaise

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  1. Thanks, I did post there. And I'll gladly wait.
  2. I really hope to meet some people on the forums, who work on physics-based animations...
  3. Hi, I'm currently a PhD student in physics. I've found that some of the most interesting physics happens in animations like those from Pixar, and they do hire people to do such simulations. How would you advise me to get into this field? I had built a vehicle physics engine (in C++) for a commercial game, and I do a lot of programming in research.
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