I'm "creating" a creature (actually just drawing it, but I want it to be almost like a bluprint with some sound scientific principles). I want to have a flying creature with a special outside shell. The general structure is very odd and doesn't need to be explained but basically I want this creature to actually get some energy from the heat that's generated by the friction from air resistance. This was basically my idea:
The surface of the "body and wings" would be made of a hard surface that's actually a series of regularly spaced loops (like the hard side of Velcro only loops instead of hooks), with a pore spaced in between each loop. As the creature dives through the air, the air particles that rub against the surface generate heat. In rapid motion, cool pegs actually located beneath the "shell" poke through each regularly-spaced pore, and the part that pokes through touches these thick loops, now packed with heat energy from the friction. It would then submerge and carry that super-heated portion to an area that converts this thermal energy into mechanical energy that would be used to actually move the "wings" and such.
Of couse this structure would have to be incredibly stable and hard, the loops at the right angle to avoid being snapped off. They'd have to be rather thick, and even still...
Another issue is that the "pegs" (substances that stick through the pores to collect the heat) would have to be cool enough to conduct that thermal energy. And, it would take some kind of effort to cool them down again. Is there some kind of conservation of energy rule that applies to such a system?
If this creature is using no energy with its actual "wings" and is just dive-bombing, could it actually collect a surplus of energy by simply generating this frictional heat? After all, it's coming from the air particles, not collisions caused by it exerting itself.
I know we probably don't have the technology to do this, but as a visual artist with a passion for science, I'd like to know how feasible it is.