I am A programmer And made a server and client that both run at 30 frames per second. the
server counts down (99,98,97,96 so forth ) and sends values through the internet at 30 times a second
so I opened the client Put the it next to the server so I could see both values at the same time
as you would expect The client had a slight delay but when the server just turned to 96 the client had already had the value 95
that shouldn't be possible the client doesn't count it just reads values and displays
Did I break the laws of physics? or am I not seeing something?