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Dimensional Interaction Hypothesis


Wacky

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I have no formal or official qualification, nor do I claim that these statements are facts.

I use this as a central idea to explain a lot of Wacky stuff, so I should start here as a basis for some of my other topics. The best takeaway statements are emboldened for all you skimmers out there.

Dimensions are pretty cool. I'm gonna assume you understand and are very familiar with 2 and 3 dimensions. 1 dimension? That's kinda scary, 1 finite point with no area or volume. Anyway...

The core concept is: interaction. As you hold the device you're using, you're physically interacting with it... in 2 and 3 dimensions. Do you feel your device? Yeah okay that explains the 3D interaction... but 2D?
We see in only 2 dimensions. We can visualize and perceive 3 dimensions, but only because of the 2 2D images our eyes provide.
Quick experiment: lift your hand up between your head and device but don't touch either. Make sure your hand is in the line of sight you have with your device. Are you interacting with your device? Yes, on the second dimension! The 2D plane, that you see with your 2D eyesight. Your special eyes.
So you're touching it in 2D... but not in 3D. Matter interaction is dependent on the spacial plane. And hey, with this kind of interaction, who's to say that we aren't interacting with things on multiple planes of space. Well, people often refer to Time as the fourth dimension of space. You might see where this is going. Being the fourth dimension, you might say "hey, you can't interact with time physically" but can you not? Are you not doing so at any given moment? With the general theory of relativity, time moves slower for you as you approach the speed of light, and eventually stops when you reach it. You interacting with it by moving faster and increasing your friction which is a conglomerate of interaction happening in a set amount of space. You most certainly interact with time physically. 

Long story short, matter can interact on one spacial plane while not doing so on another!


As an example of where to apply this thought experiment, take dark matter. It's a mysterious source of gravity that is theorized not to interact with matter. But it does, just not on a spacial plane we can observe; it interacts on the "gravity plane".

The gravity plane is a dimension of space that accounts for the attractive interaction we have with matter at a distance. One plane of the six this general idea of interaction hypothesizes. Basically, what we observe as ourselves and every other scrap of matter is just the 3D manifestation of a 6 dimensional object.

Running with this idea, a lot of things start making sense. We can account for much of the mysterious workings of the universe by applying this, which I will discuss in detail on this site.


This post may seem disorganized, because I am very disorganized. If you have any questions, need clarification, or just want to tell me how nuts I am, feel free to hit me up.

Fakest science around, 
Wacky

Edited by Wacky
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3 hours ago, Mordred said:

We can simplify this, in physics and mathematics the definition of a dimension is identical.

An independent variable or other mathematical object (matrix, tensors etc) that can vary without changing other quantities.

So does the interaction I describe even work then?

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Not really gravity is the result of spacetime curvature. Spacetime  requires 4 independent variables (ct,x,y,z). The latter three describe the volume dimensionality of space while time is given dimensionality of length by the use of the interval ct. Any of these values can change without affecting another coordinate. Hence they are each separate dimensions three spatial dimensions and one for time. 

 What is meant by curvature is the freefall paths of particles. When you have no curvature Ie no gravitational source then the paths (woldlines or geodesic ) of two parallel light beams will remain parallel. If the curvature becomes positive such as a planet etc then the beams will converge. If you have negative curvature they will diverge.

 A little hint mass is defined as resistance to inertia change. The coupling strength of the fields in a region leads to the mass term. It is also what leads to the spacetime curvature term.

 

Edited by Mordred
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