Jean Lucas Posted December 30, 2024 Posted December 30, 2024 (Note to read: This paper tells a new theory that I discovered/doubted by myself, including the equations. Absolutely, it needs some demonstrations to prove it. If you want to discuss something, do it in the comments. Thank you for your patience, and ahead to read what's next.) THE THEORY OF FAMILIARITY: OFFICIAL SECTION The theory of technical familiarity consists that any phenomena who has the same level or type of properties will remain it's state of first position modificated, depending on who's the observer and the emissor. This has too much to do with examples of the second theory of relativity and third theory of relativity. It also explains that the curve of space-time is not provoked by the mass or weight of an object, but caused by it's speed dynamical falling. In concepts of time theory, time is an stationary phenomena that advances forwards towards the future due to space-time vortex that also goes through future in the motion of the advancing dimensional wormhole. As we can see, the second theory of general relativity says that any object who goes at the speed of light can curve space-time. This means that any particle that's in space is experiencing gravitational lens towards the horizontal gravitational panel, explaining Einstein's General Relativity, not because the object has mass. But something that is true is that the more mass you have, more space is going to be curved due that the speed of light increments, and also the density. Dynamical's Algorithm Black holes have infinite density. This means that their length of warping space time is also infinite, which it indicates infinite volume. The thing is that Black Holes don't only work as a single powerful matter who can warp or spaghettize any other relative identity, but also closely interact with the speed of light. It is totally said that the speed of light can curve space time and this means that a yellow hole has more relativistic time and light than a normal black hole, applying the equations: Formula for space time length or distance: S𝜇^t = 𝜇𝜌 + 𝜇 (The curvature differency between a mass and the made tensor is it's mass "up" summed by "u" which is density.) Formula for time contraction: Gv^t = (T x C)pi / D / 2pi Where T is time, C is speed of light, and D is distance recorded from that relativistic object inside a determined space: Example: A cube. Formula for time reversion: yv = T x C^3 x pi / D / 2 x pi Section 2: "The Cancrowski effect" The cancrowski effect tells that any cubical speed of light that's negative mass and hits a negative curvature space time can make that curvature contract and make the object who produces it wobble like a jelly. This is due that something faster than the speed of light doesn't follow gravity curvature anymore, but it follows the movement of it's own speed, causing that object to jiggle distorsionally because both contradictory gravitational waves of reversed curved space time also cause that object to change it's own time produced, also causing it's matter to be modified. Not only that, but the negative speed of light will stop following gravity's movement due to the elevation of the curvature that charges the cubical speed of light and causing the powerful gravitational waves to jiggle that object. Applying the equation: ⨎i^0J = C^3 · S𝜇^t - M^r Where the curvature and wobbling of a determined matter equals the negative speed of light multiplied by the gravitational length minus that receptive mass. The Slideway Gate Hypotheses The slideway gate is the effect that's described when an object is falling towards a wormhole or black hole. Black holes or even time wormholes can spaghettize any matter who's close to it without mentioning the fact that these identities are duodimensional, which means it can turn a single solid thing into a paper-like figure. Here is where we apply the equations of how much time it would require for a matter turn into a fabric of that part of a space time irrational dimension: FE = 2T / 1T / 0NP Constant-Warp Time is not an illusion, but gravity is. It wouldn't make sense that time is unreal if it's a relationship between energy and gravity that can aument thanks to the aument of energy and gravity. As the theory of time says, any mass doesn't warp space-time by it's size, it warps it due to it's amount of energy and the speed of light, causing the slow down of a particle, when in reality, we are moving very very fast. Constant Warp is another rule stablished in technical familiarity that tells that the oportune vision of any observer bounces around the relativity of gravitational waves or light sources. This is due that light is a constant unity that can deviate our vision and see other phenomena from other position, similar to einstein's warp of space time but this time it's concluded that not only a curvature in space and time is going to change our vision but it's also factorized by the amount vectorial of expressed energy, time waves and stationary light. Although Einstein's Curvature shows the real position, it is a better way to look it from this constant warp created because a planet's not only influenced it's movement by a curvature, but also by the mass and speed of an object. Why is einstein's time dilatation uncertain in technical terms? (Not wrong): The fact that the vision of the observer should drift near the curvature of a planet doesn't indicate where it states, but it rather indicates where's the gravitational effect located if we escaped the zone of influence of the phenomena we are stating as a stationary motion. For any observer in outer space, the vision effectively drifts around the gravitational field in relation to the gravitational lens that the planet is making being relative to c^2, the static light. The real position of the planet is still different because it won't remain in a constant position, since light waves are the only ones who can follow the speed of light and the motion of time. Given the equations: Equation for the real position of a planet: 𝜁𝜂 = 𝛿0+𝛿S𝜇t+R𝜇e / 3𝜋 Where delta zero is the distance of the observer from the observed position summed by the distance of the curvature that the relatival emissor is emissing summed by it's radius divided by 3 pi. Shift dilation influence Where delta zero is the distance of the observer from the observed position summed by the distance of the curvature that the relatival emissor is emissing summed by it's radius divided by 3 pi. A rocket ship will last 1 year to go to earth again, but the problem is that once that rocketship escapes the zone of influence, for the observer 1 year is going to be a lot more, provoking an unparallel change in time in both relative identities. In this cases, for the rocket ship it will be faster than the planets of the solar system because as the planets have more weight of time, they bend more against vertical axis of gravity, but although the rocket has less time towards the horizontal axis it will be at the constant speed because it's mass is at the same surrounded by a lot of space. This means that both small and massive objects for someone who's looking at them will go at a constant speed unless they are manipulated by a source of energy that a path of light with time waves is spreading. So with these facts, the rocket in motion for the driver will be fast because speed is more visible than from long distances. For the man in the rocketship, it will be around, let's imagine, 100 seconds to rotate around the sun and go back to earth, but once it goes back to earth that observer would last in earth around approximately 30 years due to the different paths of light towards time. The equation for absolute time around an orbitary star is: 𝛼𝛽t = square root(`Mv0 - `Mvr) + 𝜁𝜂 Where absolute discontinual time shift equals the square power of the mass that's the observer on watching it's relative multiplied by it's velocity of the accelerator Vectorial Discontinuity Car in motion has this gravity, time and space (g, t and s) Let's imagine time as an horizontal plane, and gravity as vertical. Since the gravitational pull of earth is vertical and the motion of an object affects time horizontally, then this means that space is a diagonal line. Where: G^2 + T^2 = S Gravity Squared plus time squared equals absolute space. The Deflection of light tells that it can distribute and affect other mass depending on it's relatival properties. For example, when we are about to launch a rocket to space we can see at the first moment that it slows down due that in space there is no time, which it causes a slow down in time, since they are both inversely interchangeable. But quickly, the rocket will go in the movement of the sun once escaped the space time curvature of earth, since the space time curvature transmits more space and time, which causes the slow down of an object. In this cases, the rocket will orbit around the sun when the matter is more bended towards it's light. Our theory of familiarity predicts that objects won't fall in a straight line but better fall in a spiral movement, thanks to the rotational speed of earth affected by the stationary speed of light that curves space time. Applying the equations: σ𝜔 = σMe / σMm + S𝜇t + 𝛿S𝜇t / 2𝜋 where Ow is the change of the curvature that equals Ome that's the mass of the vectorial source divided by it's massive relative summed by the curvature of space time plus it's distance from it divided by two pi.
swansont Posted December 30, 2024 Posted December 30, 2024 Several of your equations do not appear to be dimensionally consistent. And you have variables that are not well-defined. Giving actual solutions to a common problem using them (with numbers and units) would be very helpful. And there’s a whole lot of word salad.
Jean Lucas Posted December 31, 2024 Author Posted December 31, 2024 Hello, @swansont. I've readed your message. Yes, to be honest, these equations are not stablished in real science, but I think is not correct to think that they are not "dimensionally consistent". Actually, using these caracteristics into these formulas can have a deep connection on their purpose because it tells what's that object related to and what causes it. I am sorry if you don't understand it, but the key is adaption.
swansont Posted December 31, 2024 Posted December 31, 2024 1 hour ago, Jean Lucas said: Hello, @swansont. I've readed your message. Yes, to be honest, these equations are not stablished in real science, Then they have no place here. 1 hour ago, Jean Lucas said: but I think is not correct to think that they are not "dimensionally consistent". Yes, it is. You can’t add variables with different units. You can’t have an exponent with units.
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