Klaynos Posted March 16, 2008 Share Posted March 16, 2008 OK, well I'm just working through some optics stuff I've got to do... And I've got to substitute into the Fresnel equations, for [math]\theta_1[/math] where the 1 is for transmitted and 0 is for incident/reflected. So here goes... snell's law: [math]n_1 \sin\theta_1 = n_0 \sin\theta_0[/math] square it: [math]n_1^2 \sin^2\theta_1 = n_0^2 \sin^2\theta_0[/math] subs in: [math]sin^2\theta_1=1-cos^2\theta_1[/math] => [math]n_0^2 \sin^2\theta_0 = n_1^2 (1-cos^2\theta_1)[/math] => [math]\frac {\sqrt {n_1^2-n_0^2 \sin^2\theta_0}} {n_1} =cos\theta_1[/math] Now that's all well and good, but n1 = n+ik, so which of these is true: [math]n_1^2 = \sqrt{n^2 + k^2}[/math] OR [math]n_1^2 = n^2 + (ki)^2+ink[/math] This then has to be substituted into: [math]r_{pp} = \frac {n1\cos\theta_0 - n0\cos\theta_1} {n1\cos\theta_0 + n0\cos\theta_1}[/math] And then R = rppr*pp Link to comment Share on other sites More sharing options...
swansont Posted March 16, 2008 Share Posted March 16, 2008 http://www.baylee-online.net/Projects/Raytracing/Algorithms/LawsOfOptic Link to comment Share on other sites More sharing options...
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