Amaton Posted January 10, 2013 Posted January 10, 2013 (edited) Sam Bridge: Where the hell does x^2+10 cross the x axis? I don't see any "i" values on the y-axis. You're right, and you shouldn't. Imaginary and complex numbers actually hold crucial application in the real world. If you haven't been formally introduced to the topic yet, then it certainly can sound confusing and senseless. Before even thinking about Euler's identity, I would suggest starting a thread on imaginary and complex numbers (as not to stray the discussion here). ------------------------------------------------------------------------------------------------------------------------------------------------------------------ [math]\displaystyle\int_{a}^{b} f(t)\;dt=F(b)-F(a)[/math] The fundamental theorem of calculus, which relates differentiation and definite integration. [math]\Gamma(z)=\displaystyle\int_{0}^{\infty} t^{z-1} e^{-t}\;dt[/math] The gamma function, though beyond my understanding as a student, seems quite beautiful by its definition via an improper integral. Shifting its argument equates it to the factorial, and both are ubiquitous in math. [math]e^{i\tau}=1[/math] An identity from Euler's formula. Here, [math]\tau[/math] denotes the constant ratio of a Euclidean circle's circumference to its radius (isolated from [math]\pi[/math] to emphasize its geometric definition). Values of [math]\cos(x)+i\sin(x)[/math] parametrize a unit circle in the complex plane. [math]\tau[/math], being the circumference-radius ratio, is equivalent to a full circle as an angular measure. Thus, it helps to show the meaning behind complex exponentials, where this ratio "completes a full turn" in the complex unit circle. [math]e=\displaystyle\lim_{x\to\pm\infty}\dfrac{^2{(x+1)}}{^2{x}}-\dfrac{^2{x}}{^2{(x-1)}}[/math] Just think this one's really cool. It's a symmetric limit for a symmetric complex-valued function, that gives [math]e[/math], and involves tetration! Also, it's simply attractive from an aesthetic point of view. Just look how elegant it is. Edited January 10, 2013 by Amaton
ewmon Posted January 13, 2013 Posted January 13, 2013 1 + 1 = 2 It looks simple, and easy, but it emphasizes the importance of what are and are not additive. Consider this example from my high school days — A driver wants to average 60 mph for two laps on a race track that's one mile around. The first lap is completed at 30 mph. Considering that the driver can change the car's speed instantaneously. What speed must the car go on the second lap. We found students typically blurting out answers in the following order — — 90 mph, thinking that speeds are additive { (30+90)/2=60 }, and they foresee the arithmetic mean. Wrong. — 120 mph, thinking that the speeds are multiplicative { √(30∙120)=60 }, and they foresee the geometric mean. Wrong. — Hmm..... The answer involves the fact that, in this situation, only the distances and the times are additive — v = Σd/Σt So, for the first lap — d1 = 1 mile and t1 = 2 minutes so that v1 = 1 mile / 2 minutes = 30 mph For the second lap — d2 = 1 mile and t2 = (to be determined) so that 2 miles / 2 + t2 minutes = 60 mph = (by definition) 2 miles / 2 minutes Thus, 2 + t2 minutes = 2 minutes, making t2 = 0 minutes And v2 = 1 mile / 0 minutes = ∞ mph As with the hare catching up to the tortoise, its time has expired, but it must still cover the distance.
hypervalent_iodine Posted January 14, 2013 Posted January 14, 2013 ! Moderator Note I just split 20 of the more recent posts into a new topic. Please try to keep discussion within the realms of the OP.
Crimson Sunbird Posted February 4, 2013 Posted February 4, 2013 Imagine a planet with a tunnel drilled from a point on the surface through to the centre and all the way to the antipodean point at the other end. Then an object dropped into the tunnel and affected only by the planet’s gravitation will oscillate in the tunnel in simple harmonic motion with a period given by [latex]T=\sqrt{\frac{3\pi}{\rho G}}[/latex] where [latex]G[/latex] is the gravitational constant and [latex]\rho[/latex] the density of the planet. What I find elegant about this formula is that the period of oscillation does not depend on the size or the mass of the planet – only on its density.
elfmotat Posted February 4, 2013 Posted February 4, 2013 (edited) Imagine a planet with a tunnel drilled from a point on the surface through to the centre and all the way to the antipodean point at the other end. Then an object dropped into the tunnel and affected only by the planet’s gravitation will oscillate in the tunnel in simple harmonic motion with a period given by [latex]T=\sqrt{\frac{3\pi}{\rho G}}[/latex] where [latex]G[/latex] is the gravitational constant and [latex]\rho[/latex] the density of the planet. What I find elegant about this formula is that the period of oscillation does not depend on the size or the mass of the planet – only on its density. Interestingly a satellite orbiting very close to the Earth's surface has the same period . Also, that equation assumes the Earth is of uniform density. For a more accurate discussion about the falling through a hole in the Earth, see DH's post in this thread: http://www.scienceforums.net/topic/64539-earth-hole/ Edited February 4, 2013 by elfmotat
imatfaal Posted February 4, 2013 Posted February 4, 2013 Imagine a planet with a tunnel drilled from a point on the surface through to the centre and all the way to the antipodean point at the other end. Then an object dropped into the tunnel and affected only by the planet’s gravitation will oscillate in the tunnel in simple harmonic motion with a period given by [latex]T=\sqrt{\frac{3\pi}{\rho G}}[/latex] where [latex]G[/latex] is the gravitational constant and [latex]\rho[/latex] the density of the planet. What I find elegant about this formula is that the period of oscillation does not depend on the size or the mass of the planet – only on its density. Also time does not depend on route of tunnel - doesn't have to go via centre. Would echo idea of checking DH's posts Echo
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