Chriton Posted January 23, 2010 Posted January 23, 2010 For many years now I have been programing in "Turbo Pascal" I am used to it but I hate the limitations of the 16 colour graphics and being unable to use other applications. Is there another language that I could use, with the same structure and syntax of "Turbo" that would allow me to do more? I have tried 'C+' but the same limitations apply. I need a program that would also tutor me, or have examples.
insane_alien Posted January 23, 2010 Posted January 23, 2010 C++ can handle more than 16 colours. i'm not sure what limitations it has as its used for a LOT of stuff out there.
bascule Posted January 23, 2010 Posted January 23, 2010 I need a program that would also tutor me, or have examples. If you're looking for a language that makes it easy to do graphics programming, you might consider Python and PyGame. If you want an easy tutorial, Try Ruby. There's also the RubyGame and Ruby Processing libraries for graphics.
scienceferret Posted January 25, 2010 Posted January 25, 2010 There is also the NeHe OpenGL tutorials. OpenGL means Open Graphics Library, and it does a lot more than just 16 colors. In fact it's the industry standard for game graphics, so you might want to check it out. It's a little weird, but you'll note each tutorial is available in one of many languages. Which language you use isn't as important as what algorithm you use.
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