Xittenn Posted June 30, 2010 Posted June 30, 2010 I installed some forum software on one of my domains and set up a rather impromptu Game Design Forum as it is one of my hobbies and there isn't a Forum which delineates the design process in such a way that is fitting of me! So it has been sitting there for like a month or so now and nobody has joined which is a good thing because I plan on taking it down and installing something of my own design; I might have control issues :/ I had six visitors yesterday.... the reasoning for that is kind of upsetting oddly enough... So I think for me programming the software for this site would be an extremely educational and highly beneficial process. I do believe I will be using ASP.NET MVC C# although it is usually my preference to start with a blank project. I looked over blank project and the process to defining it afterwards and it is a little involved. The only reason why I would want to start from blank would really be to allow me to define some parts as MVC and some as Forms but I don't think I'll be using Forms anyway. I know a lot of web based applications prefer the use of PHP but I'm thinking I might not go there. I need some power for this thing. A few months ago I had thought to maybe just do some kind of MMO but forum type thing but that might be a little excessive. I was thinking of doing something with bobble heads and text to speech where individuals could customize their avatars appearances and also edit in a voice pattern of some sort. This would be pretty intensive stuff and would require a lot of effort on my part. I know WebGL is making its insertion into the world. I figure with the use of ASP.NET I could deploy modules for different aspects like text to speech on both client and server side. I could also interop with COM, my favorite \o/ Anyway just curious as always as to what others might have to say .... thx, PrettyFlower
Cap'n Refsmmat Posted June 30, 2010 Posted June 30, 2010 Take a look at this for some perspective on forum software: http://area51.phpbb.com/phpBB/viewtopic.php?f=75&t=33027 WebGL is also not well-implemented yet in browsers. I'd advise using Canvas in JavaScript (there are a few JS libraries to make it easier) or trying SVG with SMIL animations.
Xittenn Posted June 30, 2010 Author Posted June 30, 2010 Thanks ... Yes I have heard that WebGL isn't really up and running yet. I thought maybe I could set up a rendering module on clients and simply run something in DX. If I could do it this way I might be able to save myself some time and reuse code that I have already developed!
Cap'n Refsmmat Posted June 30, 2010 Posted June 30, 2010 You'd end up duplicating the efforts of the browser-makers implementing WebGL, and your code wouldn't be as widely distributed as theirs. You're better off waiting or using Canvas and SVG.
Xittenn Posted June 30, 2010 Author Posted June 30, 2010 I will look into those. I'm not very adherent to normal developer guidelines as I am, well, not exactly tied into any of the industries. I tend to stray from portability or developed standards in favor of stand alone projects for Windows. If I can plug-in it's good by me. I guess I believe in focusing efforts and building on one platform if demands come for another platform make a second application that emulates the functionality of the first. It is extra coding but in my opinion the effort is the same in both cases. I am of the opinion that my approach tends to justify the existence of having multiple platforms in the first place; diversity is not an enemy. I guess I should start looking into being a little more adherent considering my current movement into Software Development professionally. I am starting a business most likely under Government 'guidance' in Software Development and am about to leave serious skid marks on my face.... I'm just not that good! I haven't really considered this project as a professional venture. I don't think I'll be waiting on it though. How hard can it be to send some bone transformations across a network and have a renderer transform a few hundred vertices client side... I mean honestly? I could get some good shading in too. I guess maybe I do focus a lot on graphics stuff Cap', you got me :\
Cap'n Refsmmat Posted June 30, 2010 Posted June 30, 2010 You could probably do that sort of thing in JavaScript with Canvas, but I don't know how fast it would be. That'd be dependent on your JS technique and the JS engine. Here's some examples of JS graphics used for games: http://www.webresourcesdepot.com/25-amazing-javascript-games-some-fun-and-inspiration/ http://www.benjoffe.com/code/demos/canvascape/textures Or, just play with WebGL and demand that people have modern browsers: http://www.khronos.org/webgl/
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