Jump to content

Recommended Posts

Posted

So I invented a turn-based board game with some buddies based on monopoly and I'd like to implement a version that's playable online, since we're no longer all living in the same town. I'm thinking I could implement the back-end in Python, or possibly java, but i'd need user accounts, some way to restrict timing for user-turns, do in-game auctions, display pieces moving across a simple game board. A simple user-interface would be perfect - my goal is to have a feel somewhat similar to this version of Diplomacy: http://webdiplomacy.net/

 

I have programming experience but have never created a game and haven't done much web-based stuff besides for static html pages.

 

Any advice on how to get started?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.