Kleeklor Posted March 12, 2013 Posted March 12, 2013 (edited) Im making a sci-fi video game set in the not so distant future. In this future mankind has begun to set up settlements in moons in the "far rim" which is the nick name given to the planets outside of the asteroid belt. I want to have a couple of at least half accurate theories to Terra form various moons. Right now all I have is a settlement in Europa because it was the most obvious. Id also prefer if you tried to use more simple terms/explain your difficult terms, im no scientist Also try to think of resources that could be gained from the planet. For example on Europa there are facilities that use nuclear fission to tear H2O apart into oxygen and use it for future terraforming projects with a more "local source" (the logic doesnt have to be 100% sound, just have a couple of interesting and theoretically possible points) Edited March 12, 2013 by Kleeklor
Moontanman Posted March 12, 2013 Posted March 12, 2013 On Europa where is your land area? if you warm it up then all you have is an ocean world.
pwagen Posted March 12, 2013 Posted March 12, 2013 The moons in our solar system aren't THAT interesting when it comes to the prospect of terraforming. Low gravity makes it harder to maintain an atmosphere, tidal forces and others from the big planets would make sustaining them difficult, and there aren't that many resources. Still, as you say, you could bend the rules a little since it's a game. Does it have to be purely terraformed moons? Because if you settle for having a small base on a moon, you can get away with things like a mining base on Io (minerals and sulphur I believe) or remaking Mimas to an actual Death Star. Or why build a farm on Hyperion? Because it seems to actually be made out of cheese.
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