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Posted

To start with I don't have any knowledge in computer programming so basically I'm an idiot in this field.

 

I'm planning to actually create a 3D MMOFPS like "Infestation: Survival Stories" and so I bought a Unity Pro 4.0 since it is supposedly ranked #4 as one of the best engines however, it still requires script writing.

 

What kind of programming language is the easiest to for me learn? and the best to learn Game Programming?

Posted (edited)

There is no simple answer to your question. You may start by reading the link below. Basically, you need to decide on which platform your game will run on, and choose your language from whichever ones are available on that platform and have libraries and APIs for game programming.

 

http://en.wikipedia.org/wiki/Game_programming

 

There is a short course that teaches programming on khanacademy.org.

A more comprehensive course is on nand2tetris.org

 

However, these are very basic programming classes, and they do not teach nearly enough to design and develop a major game, which also require story telling and artwork. Moreover, programming 3D graphics requires considerable knowledge beyond that required programming in general.

 

I found several links to Utility Pro, but do not know which you refer to.

 

Enjoy

Edited by EdEarl
Posted

Also, a positive is that whatever language you pick, the basic concepts translate pretty well to other ones if you decide that another language is more accommodating for the type of game you'd like to design. C#, Java, and other object oriented languages have many commonalities, so switching from one to the other is mostly the learning of syntax. There are some deeper differences, such as passing by value and passing by reference, but generally they're very similar.

Posted (edited)

I suggest you learn Python. It's the first language I learned, it's considered the simplist yet quite effective language. It's both procedure and object oriented.

Edited by alexwang32
Posted

For programming in Unity3D choose either C# or JavaScript. I'd go for C#, because it's a full programming language and not a script language like JavaScript. Don't look at anything else at all, and focus on learning what you need for programming in Unity3D.

 

Also, the 3D graphics programming in Unity3D isn't very hard, because the game engine takes care of many things by default, and doesn't require extensive knowledge of 3D programming (very little, in fact). Especially easy to pick up when you already know general programming.

 

In Unity3D, the hardest part for non-programmers will be learning how to program.

Posted

Thanks! I'll apply for a course in C# and Java

 

If you're learning how to program for Unity and not for anything else, then don't bother with Java. Java and JavaScript aren't same, and Unity doesn't use Java.

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